This failure sparks a traumatic flashback to the raft jumps in the notoriously tough Super Ghouls 'n Ghosts for the Super Nintendo Entertainment System, which debuted in 1991. I splash into the water and sink to my doom. I watch a small patch of grass floating toward me while calculating when I need to jump, but just as I launch into the air, it stops halfway across and moves back again. I just defeated a horde of zombies and the next marker that will save my progress is in sight, on the far bank of a river. Playing through Resurrection reminds me that the series isn't just difficult, it almost mocks you. Even her persistent favorite, Sackboy, has been temporarily shelved in favor of this spooky platformer. We played the Unravel series together, so I knew the gameplay would appeal to her, but I had no idea Resurrection would become our go-to for after-school play sessions. I enlisted the help of my daughter, who happens to turn 9 this week.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |